9.8 WorldObject
WorldObject contains the information pertaining to a single gameobject this includes :
- pos.setVecPosition( 0, 0, 0 ); // current position of the gameobject
- orien = 0;
- absVel.setX(0); // currently only used for ball and opponent velocities
- absVel.setY(0); // currently only used for ball and opponent velocities
- id = -1;
- currentlySeen = false;
- cycleLastSeen = -1;
- timeLastSeen = -1;
- currentlySeenOrien = false;
- cycleOrienLastSeen = -1;
- timeOrienLastSeen = -1;
- validPosition = false;
- sighting.setVecPosition(0,0,0);
- sightingOrien = 0;
- haveSighting = false;
- sightingTime = -1;
- sightingUNum = 0;